Game Development
Full games and prototypes in Unreal Engine 5, from vertical slice to launch.
Unreal Engine 5 Studio · Est. 2021
Pixelmation Studios develops Unreal Engine 5 games and real-time experiences for studios and companies worldwide, from multiplayer titles to AR/VR and cinematic projects.
The studio
We work with game studios, publishers and real-time companies as a development partner, taking projects from first prototype to release, or joining existing teams where senior Unreal experience matters most.
Services
Full games and prototypes in Unreal Engine 5, from vertical slice to launch.
Senior Unreal engineers working inside your team, on your pipeline and your milestones.
Replication, sessions, dedicated servers and backend integration that hold up in production.
Combat, character and vehicle mechanics, NPC behaviour and conversational AI.
AR/VR applications, real-time cinematics and interactive experiences beyond games.
Profiling, performance and stability reviews ahead of key milestones, with a clear plan to fix.
Selected work
Most of our client work is under NDA. Detailed case studies are available on request.
How we work
We review your goals, scope and existing project, and agree on milestones.
Core systems are proven early, so risk is found before it becomes expensive.
Weekly builds, clear reporting and senior review on every piece of work.
Optimization, stability and post-launch support through release and beyond.
Leadership
Founder & Technical Director
Nosherwan founded Pixelmation Studios in 2021 and leads its technical direction. Over six years in Unreal Engine he has led development across multiplayer, gameplay systems, AI and AR/VR, from a battle royale for a New York studio to large-scale multiplayer platforms.
He works directly with every client, supported by a team covering engineering, 3D art, modeling and UI.
LinkedIn →Start a project
Tell us what you're building and where you are. We reply within one business day.
Prefer email? nosherwan.iftikhar@pixelmationstudios.com